AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games in Ukraine: Q3 2022 Performance
In Q3 2022, top 3D cartoon games in Ukraine showed varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their market dynamics.
The third quarter of 2022 saw notable performance trends among the top 3D cartoon games in Ukraine, with data from Sensor Tower showcasing their weekly downloads, revenue, and active user metrics on a unified platform.
Brawl Stars from Supercell ended the quarter with weekly revenue peaking at around $89K in early July and showing a dip to approximately $35K towards the end of September. Weekly downloads for the game fluctuated, starting at about 34K in late June, reaching a low of around 23K in mid-August, and closing the quarter at approximately 27K. The game maintained a robust active user base, though it slightly declined from roughly 2.1M in late June to 1.8M by the end of September.
Gardenscapes by Playrix showed a consistent revenue stream, peaking at around $46K in late July and tapering off to approximately $36K by the end of September. The game’s weekly downloads saw a slight increase, starting at about 4K in late June and reaching nearly 6K by the end of September. Active users saw a gradual decline from around 135K at the beginning of the quarter to approximately 111K by the end.
Homescapes, another title from Playrix, experienced relatively stable revenue with a peak of around $41K in mid-September, concluding the quarter at about $33K. Weekly downloads increased from roughly 5.4K in late June to 7.5K by the end of September. Active users fluctuated, peaking at around 339K in mid-August and then declining to approximately 250K by the end of the quarter.
Fishdom, also by Playrix, had a steady revenue stream, peaking at around $26K in mid-September and closing the quarter at about $26K. The game’s weekly downloads varied, starting at around 6.2K in late June and ending at approximately 5.8K in September. Active users showed a downward trend, decreasing from around 64K in late June to roughly 52K by the end of September.
Lords Mobile: Kingdom Wars from IGG.COM saw its weekly revenue peak at around $28K in mid-July, with a slight increase towards the end of September at about $26K. Weekly downloads showcased a significant surge, starting from approximately 2.9K in late June and reaching a high of around 23K by the end of September. Active users also saw a notable increase from about 23K in late June to over 30K by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.